Mobile gaming REALLY sucks

Last updated : 23/5/2023 (Stub, updates required)

- Introduction -

- Technical-side issues -
- Case study : Battleheart -
- Case study : Battleheart Legacy -
- Case study : Fate/Grand Order (NA) -
- Case study : Genshin Impact -
- Case study : Great Big War Game -
- Case study : PUBG Mobile -
- Case study : Shattered Pixel Dungeon -

Introduction

Welp, after >8 years of personal Android usage, with the most recent 5 mostly spent on custom ROMs, here's my top 10 list of best native Android games I've ever played.

  1. Geen
  2. Nada
  3. Aucun
  4. Tidak ada
  5. Ingen
  6. Keine
  7. Nenhuma
  8. Κανένα
  9. Нет
  10. Nessuno
  11. Ok... Shattered Pixel Dungeon, maybe? Or is it Battleheart Legacy? OG Battleheart? GBWG? PUBG? FGO? Idunno... none of them's making the cut...

Hmmmm.... That's actually 10 random translations of the word none & that last one (which shouldn't have existed because it's top 10 not top 11) had 6 titles at once but there's that "none of them's making the cut" line. What's wrong with the list? Simple. Mobile gaming (in this case, Android) sucks for many reasons, and a good chunk of them will be mentioned.

Technical-side issues

Here are some technical-side questions that I use to judge how good a game is. Keep in mind that I'm primarily biased towards offline games being good, so there's that.

With all of my questions out of the way, let's take the mentioned games & apply these questions to them, as well as explain why these games don't make the cut.

Case study : Battleheart

Case study : Battleheart Legacy

Case study : Fate/Grand Order (NA)

Personally, I would not play FGO NA (especially at this point since I developed a severe distaste of online games) had I never knew it back in 2017. However, what kept me in the game was actually me liking it so much (in terms of characters, story, & gameplay).

Case study : Genshin Impact

A game that didn't even make the cut into my mentioned examples, yet one that I'm particularly wanting to rip for a while.

Case study : Great Big War Game

Case study : PUBG Mobile

Case study : Shattered Pixel Dungeon

Literally the only FOSS game to be on this list. Also the only roguelike on the list, so there's that as well.

Conclusion of the case studies

In short, most, if not all games (except for shattered pixel for the most part) :

Why mobile gaming sucks

Not sure what to put for now, so just a very rough & potentially incoherent list for now.

What about emulators?

Well, with how crappy Android games nowadays are, we turn to the consoles. Specifically, console emulation.

Emulation games offer advantages such as :

However, on the flip side, here are disadvantages of emulators on Android :

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